Details release notes for pre-alpha test build version: 20120224
- More improvements to “game mode” UI
- Fixed a player avatar selection bug that prevented “Give Badge” from working.
- Fixed the pop-up dialogs to work even if there is a 3D UI overlay like the blueprint editor open.
- Fixed an issue where the chat log wasn’t getting updated when not visible. This caused all of the accumulated messages to dump on at once and users wouldn’t get sound notifications if they had the map open or something.
- Added cones and spikes for several materials.