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61
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General Category / General Discussion / Re: The Discussion #18 (6/5/15)
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on: June 05, 2015, 06:46:17 PM
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Rayblon you put it great xD
I think every living organism has their right to life, and what's necessary to keep it. I don't mean people can go around killing each other because "HE IS MY ENEMY, and I must destroy ALL threats!" I mean hunger->hunting->life-sustaining energy type things.
Or we can just burn with the world.
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64
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Development / Blog / Re: Overcoming "fear of failure"...
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on: June 01, 2015, 11:57:41 AM
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Thinking about that pile of mulch made me want to have irrational thoughts about ever finishing, too..
I remember that Rayblon, and that makes me think that once I learn what I'm learning I'll end up rewriting my whole project (or bit by bit right now)..
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67
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Development / Blog / Re: Networking on the brain...
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on: May 27, 2015, 08:51:51 AM
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"Was it a dream where you see yourself standing in sort of sun-god robes on a pyramid with a thousand naked women screaming and throwing little pickles at you?"
I remember you throwing that humorous comment somewhere else before, it always at least makes me smile. Anyways, looking at all of the reliability & unreliability, it makes me think that just sending UPD messages from Server->Client & Client->Server (Client->Server should probably be reliable at least?) is going to be a bit more complicated than I was expecting overall... I'm not very big on making test programs, but rather make tests within the main program and rewrite it later not such a good idea. I'll need to do plenty of testing and making sure it won't break and screw the whole server/game up... lol this will be fun.
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69
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General Category / General Discussion / Re: Boo!
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on: May 16, 2015, 04:34:09 AM
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Lul, alias changed each time, first because it grew old, second time because it was mis-pronounced terrible. CoderMusgrove isn't pronounceas bad at time (people pronounce it {incorrectly in bold} [c-awe-der-m-us-gr-oh-v].
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70
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Development / Blog / Re: Productive tangents...
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on: May 11, 2015, 03:05:23 PM
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You're not too far past the end of April, but deadlines are always nice to have. Just the idea that you've got it hooked in now, and you're making sure things aren't going to be bad is a good thought. Maybe we can see a YouTube video sometime soon on progress?
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73
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Development / Blog / Re: Productive tangents...
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on: April 30, 2015, 07:00:36 PM
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I honestly find it funny that the license only allows it to be used for commercial use. I might have to study at a later time about different licenses. On the aesthetic side, in my opinion, it's a beautiful font. Anyways, I'm ready to play that game some more.
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75
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General Category / General Discussion / Re: High Tier Donator Rank
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on: April 27, 2015, 03:39:48 PM
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Not obsessed, but we're more interested since Paul is teasing us with how they willl be. AND LET'S NOT FORGET THE SHADOW... PEOPLE... things... ...I already forgot...
I did forget, thx for the reminder.
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