Mythruna
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61  General Category / General Discussion / Re: The Discussion #18 (6/5/15) on: June 05, 2015, 06:46:17 PM
Rayblon you put it great xD

I think every living organism has their right to life, and what's necessary to keep it. I don't mean people can go around killing each other because "HE IS MY ENEMY, and I must destroy ALL threats!" I mean hunger->hunting->life-sustaining energy type things.

Or we can just burn with the world.
62  General Category / General Discussion / Re: Mob genetics on: June 05, 2015, 06:42:19 PM
Sounds painful to program, honestly (depending on the number of components and how they 'change' over generations)
63  General Category / General Discussion / Re: High Tier Donator Rank on: June 04, 2015, 08:46:29 AM
Happy birthday. Smiley
64  Development / Blog / Re: Overcoming "fear of failure"... on: June 01, 2015, 11:57:41 AM
Thinking about that pile of mulch made me want to have irrational thoughts about ever finishing, too..

I remember that Rayblon, and that makes me think that once I learn what I'm learning I'll end up rewriting my whole project (or bit by bit right now)..
65  General Category / General Discussion / Re: Sorry for the long hiatus. on: May 30, 2015, 01:39:57 PM
It's so ugly it's cute. Smiley
66  General Category / General Discussion / Re: Should we like... Do something? on: May 27, 2015, 06:47:50 PM
I probably played that for 1/2 an hour to a whole hour. Although I was discusted by nickname choices and the lag, I got addicted quickly.
67  Development / Blog / Re: Networking on the brain... on: May 27, 2015, 08:51:51 AM
"Was it a dream where you see yourself standing in sort of sun-god robes on a pyramid with a thousand naked women screaming and throwing little pickles at you?"
I remember you throwing that humorous comment somewhere else before, it always at least makes me smile. Smiley

Anyways, looking at all of the reliability & unreliability, it makes me think that just sending UPD messages from Server->Client & Client->Server (Client->Server should probably be reliable at least?) is going to be a bit more complicated than I was expecting overall... I'm not very big on making test programs, but rather make tests within the main program and rewrite it later not such a good idea. I'll need to do plenty of testing and making sure it won't break and screw the whole server/game up... lol this will be fun.
68  Development / Blog / Re: Productive tangents... on: May 16, 2015, 04:39:13 AM
That makes more sense now. ;p
69  General Category / General Discussion / Re: Boo! on: May 16, 2015, 04:34:09 AM
Lul, alias changed each time, first because it grew old, second time because it was mis-pronounced terrible. CoderMusgrove isn't pronounceas bad at time (people pronounce it {incorrectly in bold} [c-awe-der-m-us-gr-oh-v].
70  Development / Blog / Re: Productive tangents... on: May 11, 2015, 03:05:23 PM
You're not too far past the end of April, but deadlines are always nice to have.

Just the idea that you've got it hooked in now, and you're making sure things aren't going to be bad is a good thought. Maybe we can see a YouTube video sometime soon on progress? Wink
71  Development / Blog / Re: Productive tangents... on: May 10, 2015, 07:06:18 PM
Happy belated birthday, Sean.

Paul, I'm glad to hear progress is now steering towards networking, sounds fun. Smiley
72  General Category / General Discussion / Re: Another Technology Question! on: May 02, 2015, 07:09:58 PM
I made a catapult over the weekend. Catapults should be a thing.
73  Development / Blog / Re: Productive tangents... on: April 30, 2015, 07:00:36 PM
I honestly find it funny that the license only allows it to be used for commercial use. I might have to study at a later time about different licenses.

On the aesthetic side, in my opinion, it's a beautiful font.

Anyways, I'm ready to play that game some more. Wink
74  Development / Blog / Re: Productive tangents... on: April 29, 2015, 03:24:07 PM
Is that the Neuropol X font? I downloaded that font for use. Wink
75  General Category / General Discussion / Re: High Tier Donator Rank on: April 27, 2015, 03:39:48 PM
Not obsessed, but we're more interested since Paul is teasing us with how they willl be. AND LET'S NOT FORGET THE SHADOW... PEOPLE... things... ...I already forgot...

I did forget, thx for the reminder. Smiley
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