I don't think defeating a dragon will be so simple. Unlike other games, with such super strength and might, Mythruna seems to lean towards realism in these terms. Defeating a dragon in Mythruna will be like, like Paul says, an ant defeating a human. Now... say... You have enough ants... THEN you might win!
The process isn't my focus , it's the outcome. A paragon to the renegade choice. That said, enough strong energy crystals would no doubt prove quite useful in slowing and whittling away at the strength of even the greatest beasts. Do take to mind that nothing is impossible where we are currently. Overachievers WILL seek dominance on their own. Eventually, soloing dragons may become a rite of passage as the art of dragon hunting is refined through the ages. I only wish for there to be a mutually beneficial alternative to the bloodshed, be it virtual or not. Also we respawn so we are our own infinite supply of bodies.
Also, if you're talking about the gravity crystal 'taming', that would be when you bring them down to a critical condition.