Mythruna
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1  General Category / General Discussion / Forum suggestion: RP section on: April 08, 2012, 02:50:25 PM
Hey guys, if your like me then you love role play. What is so great about role play? People such as myself can engage in a text based game so to speak, with NO limitations unless specified by the original creator. Think of it as a RP Minecraft server, but all on text. What do you have? No limitations, unless once again specified by said creator. It doesn't have to be about Mythruna specificaly. I would love to see a place for text based role plays here on the forum. Since this community seems to largely enjoy role play, I think it would benefit at least 55% of the people here. But what is your opinion?
2  General Category / General Discussion / Re: Thoughts on weapons/armours and most anything else on: March 12, 2012, 02:08:46 PM
Wow, first time the creator of a game this awesome has said something to me. -Fangasm-

Heheh.  I'm very active in the forum and try to log in to the public game server from time to time.  It's always nice to get feed back and interacting with the players is one of my favorite things.

FutureB has it mostly right.  Where actual "skill" is involved in crafting is still to be determined... and the flexibility in weapons creation all comes down to what I can eke out of the physics engine in terms of weapon behavior.  One combat system I'm prototyping, this is pretty straight forward but may in fact not work out.  (It's cutting-edge experimental stuff but too cool not to try.)

At any rate, I'm 90% sure the physics engine is already giving me what I'd need to determine weapon performance even if I fall back on more cliched "click to roll the dice" style RPG combat (which I hope to avoid for a few reasons).

Best words I've ever heard a game designer say. You sir are awesome, btw, I tried joining the server but whenever I create a account the game crashes.
3  General Category / General Discussion / Re: Thoughts on weapons/armours and most anything else on: March 11, 2012, 09:03:56 PM
Wow, first time the creator of a game this awesome has said something to me. -Fangasm-
4  General Category / General Discussion / Thoughts on weapons/armours and most anything else on: March 11, 2012, 06:39:40 PM
I really liked the way you could make custom objects, and it inspired a thought about weapons and armours, something I've never seen before. In the game, you could would acquire ores (Not suggesting mining, its just a example) or something and open up a kind of creation menu. The ore or materiral would be represented as blocks (like the custom object thing) and you would literally make your own weapon. Judging by the material (and maybe shape of it?) it would have different effects. For those who like the RPG better than crafting and such, predefined templates could be included. This would be great in my opinion, especially in multiplayer if you have a faction/team based war. Why have just 2 teams with the same exact steel swords, when you could have that guy over there with a blunt sword for up close, your other partner next to you with a huge long sword for hacking apart enemies without getting to close, and you with a nice double edge sword. You've got this nice armour with spikes coming out of the front so you can just run into someone and impale them, this other dude has armour with ridges and such for catching and deflecting swords, that other guy has a chain mail type armour for deflecting arrows. No army would be the same. That would be great in my opinion, but what is your thoughts fellow community members?
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