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Author Topic: Productive tangents...  (Read 78082 times)
Rayblon
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Hmmm...


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« Reply #60 on: April 15, 2015, 11:09:53 AM »


Talk about jumping the gun.

...

... I am so sorry you had to be subjected to that pun.
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pspeed
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« Reply #61 on: April 15, 2015, 09:35:50 PM »


Well, you had to give it a shot...
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Moonkey
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This is probably a picture.


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« Reply #62 on: April 15, 2015, 10:26:36 PM »

You both are true sharpshooters aren't you. :D
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Mythruna: Don't you dare read any posts I made before 2014.
Rayblon
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« Reply #63 on: April 15, 2015, 10:46:57 PM »

You both are true sharpshooters aren't you. Cheesy

Funny you say that. I love being a sniper in first person shooters, but I'm a terrible sniper. Left 4 Dead, on the other hand... :3
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pspeed
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« Reply #64 on: April 16, 2015, 01:07:52 AM »

You both are true sharpshooters aren't you. Cheesy

We aim to please.
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pspeed
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« Reply #65 on: April 18, 2015, 04:04:16 AM »

Tried to find some fonts to use in the UI... spent some time on a splash screen and then decided the Ethereal Space name on its own was too good for the open source version so I rebranded the free version as Ethereal Space (lite).

Splash screen:


Good enough for now.
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pspeed
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« Reply #66 on: April 18, 2015, 11:28:26 AM »

I'm also tempted to just shorten the open source version to "E-Space" (essentially the same logo, though) and only use the fully spelled out version for the real game.

It makes trademarking easier later.
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Rayblon
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« Reply #67 on: April 18, 2015, 11:49:08 AM »

I'm also tempted to just shorten the open source version to "E-Space" (essentially the same logo, though) and only use the fully spelled out version for the real game.

It makes trademarking easier later.

"E-Space" reminds me of that virtual reality storyline for some reason.

The logo is cool. Very... retro. How fitting. : p
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pspeed
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« Reply #68 on: April 19, 2015, 03:45:39 AM »

Started building the main menu tonight and got distracted by styling...

Main menu:


Multiplayer menu:
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Rayblon
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« Reply #69 on: April 19, 2015, 11:11:16 AM »

Started building the main menu tonight and got distracted by styling...

Main menu:
[snip]

Multiplayer menu:
[snip]

I thought the first picture showed the menu with bunny ear antennae. xD

The menu still feels retro. Maybe it's just the whole "new asteroids game" thing getting into my head. Ahh well, can't wait for the first release, as usual. :3
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pspeed
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« Reply #70 on: April 19, 2015, 01:40:01 PM »

Started building the main menu tonight and got distracted by styling...

Main menu:
[snip]

Multiplayer menu:
[snip]

I thought the first picture showed the menu with bunny ear antennae. xD

The menu still feels retro. Maybe it's just the whole "new asteroids game" thing getting into my head. Ahh well, can't wait for the first release, as usual. :3

I only just realized you meant "retro" as in "bad". Smiley

It's kind of supposed to be retro-future... like what people imagined the future might have been like in the 1980s or something.

Actually, I had an odd thought for a theme of going full future-retro and giving it a 1940s vibe complete with WW2 like propaganda posters... the only problem is that I've never written big band music before but it would be pretty fun to blast asteroids to. Smiley
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Rayblon
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Hmmm...


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« Reply #71 on: April 19, 2015, 05:22:46 PM »

Started building the main menu tonight and got distracted by styling...

Main menu:
[snip]

Multiplayer menu:
[snip]

I thought the first picture showed the menu with bunny ear antennae. xD

The menu still feels retro. Maybe it's just the whole "new asteroids game" thing getting into my head. Ahh well, can't wait for the first release, as usual. :3

I only just realized you meant "retro" as in "bad". Smiley

It's kind of supposed to be retro-future... like what people imagined the future might have been like in the 1980s or something.

Actually, I had an odd thought for a theme of going full future-retro and giving it a 1940s vibe complete with WW2 like propaganda posters... the only problem is that I've never written big band music before but it would be pretty fun to blast asteroids to. Smiley

But I didn't! D:

The logo looks like the opening screen for an 80s sci-fi flick, is all. I'm cool with that. xD

Eheheh... personally, I never can get behind music from before the 70s, and even then I kind of prefer classical over that music. Perhaps a  long wave radio is in order. :p

I've heard that no matter what a writer does, their work will always reflect the issues of their generation... Kafka, Poe, Hemmingway... to list a few, were all busy writing the worlds' and their own problems away.

... Speaking of world issues, you may have heard that lots of consumers aren't exactly pleased with the AAA game developers as of late. Sony and Microsoft both faltered with their next gen system releases, Nintendo is getting a bad rap over their YouTube policy, paid DLC is running rampant, microtransactions in MK10, and Nintendo's 'Amiibo' scheme... To name a few issues. It is said that the tides will be shifting soon. Only time will tell just where they will shift, but we may see indie game developers take center stage.
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Rayblon
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Hmmm...


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« Reply #72 on: April 19, 2015, 05:24:19 PM »

Also, I just noticed that nearly all the titles of your blog entries end with ellipses.
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ebag51
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« Reply #73 on: April 19, 2015, 09:09:49 PM »

This is really coming along. I'll definitely play it with you guys when it becomes multiplayer. I hope you add ship customization soon.  Smiley
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pspeed
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« Reply #74 on: April 19, 2015, 10:39:23 PM »

Also, I just noticed that nearly all the titles of your blog entries end with ellipses.

Yeah, it's one of my common idioms...  Smiley
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