Mythruna
December 10, 2024, 02:35:28 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Welcome to the new forums. See "Announcements" for a note for new users.
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: One game to look for examples on how to handle somethings.  (Read 4649 times)
ebag51
Donators
Hero Member
***
Posts: 531


View Profile
« on: February 13, 2017, 10:50:52 PM »

I can think of only one game with an AI ambition comparable to mythruna: dwarf fortress. It does a ton of stuff with AI like wants, desires, values. And a good chunk of it's ambitions in this regard have already been released. For stuff like gossip systems and the goals of a creature it would be a good example to look at. I hope it helps, I honestly really want Mythruna to finally leave prealpha.
Logged

pspeed
Administrator
Hero Member
*****
Posts: 5612



View Profile
« Reply #1 on: February 15, 2017, 08:41:03 PM »

Over the years I have read many of the same pieces of literature that the dwarf fortress guys have.  So it's no surprise that our ideas are similar, I guess.  It's a very interesting topic.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!