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Engine Test v20251111
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Release Notes
- Fixed crash in worker pool resscheduling
- Fixed some more shader compile failures on some platforms
- Fixed random-but-rare crash in workbench editor
- Fixed a crash related to a rare null fly-over text edge case
- Better connection tracking on server to associate errors to a particular user
- Include date in server logs.
- First release using new web site build process
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Engine Test v20251106
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Release Notes
- Increased position ranges on the assembly workbench
- Fixed a crash in the worker pool priority code
- Fixed a crash in PointCloudState
- Fixed a crash in shared object updater cleanup code
- Some shader fixes for far terrain, portal blindness, etc. to work on older hardware.
- SSH console command scrollback
- New admin commands: findByName, desc, and gc
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Engine Test v20251031
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Release Notes
- Several connecting performance improvements
- No longer lags for 10+ seconds when selecting a character in the lobby
- “Portal blindness” effect should clear sooner, though could still improve
- Improved prioritization of terrain rendering to avoid running up on gaps in paging.
- Fixed several crashes that have been reported by users
- Include startup settings in error reports
- Improved “snap” function for objects
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Engine Test v20251021
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Release Notes
- Mirror mode for hat/mask editing
- Fixes related to property claims and subproperty permissions
- Performance improvement when editing blocks inside subproperties
- Better UI colors for property boundaries
- Fixed: NullPointerException: in LobbyState$CharacterContainer.update()
- Several other bug fixes
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Engine Test v20251017
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Release Notes
- Added hat/mask support to the clothing editor
- Added “mirror mode” editing to the clothing editor
- New scripting API for importing blocks objects
- Refactored rig material effects
- Several other bug fixes
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Engine Test v20250914
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Release Notes
- Improved world preview.
- Improved loading when entering a world.
- Better clothing customization during character creation.
- Button for generating a random characer name.
- New mud-brick and mud-brick stucco block types.
- New “awning” block type.
- New desert-specific buildings.
- Better random names for generated towns and NPCs
- Several bug fixes
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Engine Test v20250706
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Release Notes
- New settings/splash screen.
- Social media icons on splash screen.
- New button sounds.
- Fully shaped ice block material.
- Server admin tools for automatic world backups and live restore.
- Several bug fixes.
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Engine Test v20250407
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Release Notes
- Indicator when a screen shot is taken.
- Clothing selection during character creation.
- Improve performance of character color selectors.
- Ability to move old characters to the trash.
- Fixed shutdown of a ‘hosted world’.
- Screen shots of the character creation screen now include the character.
- Character summary screen updates with selection.
- Measuring tool now reads correct scale in ‘km’ mode.
- A few other performance and UI fixes.
Release Archive
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Engine Test v20250304
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Release Notes
- New block types: leaded-glass, wooded-glass, wood screen, waddle, wood frames.
- Chat console scrollback and configurable text size.
- Many UI positioning and state improvements.
- Reclicking player menu buttons will close the tab.
- “Warning” text has been updated and it only popups up on new versions.
- Added a “What’s New?” screen. (this one)
- F12 is now an alternate screen shot key.
- Ctrl-F12 toggles hand-drawn effect.
- Debug HUD toggle is now in the UI settings menu and is saved.
- Configurable overlay signature block in ‘hand-drawn’ mode.
- Configurable overlay upper-corner text block in non-debug mode.
Release Archive
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Engine Test v20250122
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Release Notes
- Performance enhancements
- Moon gates
- Map tools
- “Hand drawn” effect
- Various bug fixes