Uncaught exception from thread:Thread[com.jme3.network.kernel.tcp.SocketConnector@1cdc471a,5,main]
com.jme3.network.kernel.ConnectorException: Error reading from connection to:shzylocraft.chickenkiller.com/68.97.220.61:4235
at com.jme3.network.kernel.tcp.SocketConnector.read(SocketConnector.java:135)
at com.jme3.network.base.ConnectorAdapter.run(ConnectorAdapter.java:159)
Caused by: java.net.SocketTimeoutException: Read timed out
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at com.jme3.network.kernel.tcp.SocketConnector.read(SocketConnector.java:121)
... 1 more
Build version:20120627
Gathering app info from OpenGL thread...
Memory usage:
Working memory: 64% (196886904/303497216) VM Max: 41% (196886904/477233152)
Rendering caps:
FrameBuffer
FrameBufferMRT
FrameBufferMultisample
TextureMultisample
OpenGL20
OpenGL21
OpenGL30
OpenGL31
OpenGL32
ARBprogram
GLSL100
GLSL110
GLSL120
GLSL130
GLSL140
GLSL150
VertexTextureFetch
TextureArray
TextureBuffer
FloatTexture
FloatColorBuffer
FloatDepthBuffer
PackedFloatTexture
SharedExponentTexture
PackedFloatColorBuffer
TextureCompressionLATC
NonPowerOfTwoTextures
MeshInstancing
VertexBufferArray
Statistics:
Vertices = 786804
Triangles = 444634
Uniforms = 3108
Objects = 382
Shaders (S) = 31
Shaders (F) = 22
Shaders (M) = 31
Textures (S) = 89
Textures (F) = 66
Textures (M) = 104
FrameBuffers (S) = 5
FrameBuffers (F) = 4
FrameBuffers (M) = 5
Application settings:
UseInput = true
AudioRenderer = LWJGL
Height = 600
Renderer = LWJGL-OpenGL2
BitsPerPixel = 24
Fullscreen = false
StencilBits = 0
DepthBits = 24
VSync = false
Frequency = -1
Width = 800
Samples = 0
DisableJoysticks = true
FrameRate = -1
Display adapter information:
Adapter:aticfx64
Driver Version:8.17.10.1083
Vendor:ATI Technologies Inc.
Version:4.1.10834 Compatibility Profile Context
Renderer:AMD Radeon HD 6310 Graphics
GLSL Ver:4.10
First time on my server ...