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Burning Horizons
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Topic: Burning Horizons (Read 7396 times)
Rayblon
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Posts: 1861
Hmmm...
Burning Horizons
«
on:
July 28, 2015, 05:42:54 PM »
This might just be an issue on my end, but I've noticed that my computer heats up alot more than usual when Mythruna is playing. I know that because it goes from sounding like a car to a jet engine after a few minutes... Any explanation as to why this occurs? It only happens with Mythruna, which is the concerning part.
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Last Edit: July 28, 2015, 06:08:53 PM by Rayblon
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pspeed
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Re: Burning Horizons
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Reply #1 on:
July 28, 2015, 06:51:30 PM »
Do you run with vsync enabled or not? What is your CPU usage looking like while you play?
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Rayblon
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Hmmm...
Re: Burning Horizons
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Reply #2 on:
July 28, 2015, 07:06:36 PM »
Quote from: pspeed on July 28, 2015, 06:51:30 PM
Do you run with vsync enabled or not? What is your CPU usage looking like while you play?
No vsync and 20% cpu usage... and that's with Twitch open and a bunch of other stuff... It fixes itself 1-2 minutes after Mythruna closes/crashes
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Rayblon
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Hmmm...
Re: Burning Horizons
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Reply #3 on:
July 28, 2015, 09:21:09 PM »
I turned on vsync and I think it might have helped... a little.
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pspeed
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Re: Burning Horizons
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Reply #4 on:
July 28, 2015, 09:40:53 PM »
Quote from: Rayblon on July 28, 2015, 09:21:09 PM
I turned on vsync and I think it might have helped... a little.
vsync off = "render this as fast as you can even if you are throwing away a bunch of frames" = graphics card works harder if you are rendering better than 60 FPS.
vsync on = "only render what will actually be displayed"
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Rayblon
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Hmmm...
Re: Burning Horizons
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Reply #5 on:
July 28, 2015, 09:59:59 PM »
Quote from: pspeed on July 28, 2015, 09:40:53 PM
Quote from: Rayblon on July 28, 2015, 09:21:09 PM
I turned on vsync and I think it might have helped... a little.
vsync off = "render this as fast as you can even if you are throwing away a bunch of frames" = graphics card works harder if you are rendering better than 60 FPS.
vsync on = "only render what will actually be displayed"
Yeah, I think vsync fixed it. I guess more heat is to be expected when running without vsync.
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