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Problem with running the Mythruns
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Topic: Problem with running the Mythruns (Read 21778 times)
Moonkey
Hero Member
Posts: 1587
This is probably a picture.
Re: Problem with running the Mythruns
«
Reply #15 on:
January 06, 2013, 04:23:08 PM »
Quote from: pspeed on January 06, 2013, 02:09:48 PM
OpenGL 2... GLSL 1.2? Not sure about that one. It's at least 1.2.
...and non-power-of-two textures is also required.
Those are all deal breakers.
The Dell XPS I had supported 1.2 max. So yea, 1.2 is the GLSL Minimum for Mythruna. And even then, Bump-mapping doesn't work. (Lights don't work with the bump-mapping.)
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Mythruna: Don't you dare read any posts I made before 2014.
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