So I want to play this really bad but it sucks because when I open Mythruna it works when I hit ok it opens a small windows and poof its gone in like 1 mil sec. Here are some code thingys
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Unknown Source)
Application was not initialized.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Unknown Source)
Application was not initialized.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Unknown Source)
Application was not initialized.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
org.lwjgl.LWJGLException: No support for WGL_ARB_multisample
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:210)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:873)
at org.lwjgl.opengl.Display.create(Display.java:782)
at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:137)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Unknown Source)
Application was not initialized.
Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:166)
at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(LwjglContext.java:131)
at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:168)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:128)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Unknown Source)
Application was not initialized.