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Author Topic: "Ideas" (for admins)  (Read 6067 times)
Ragor005
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« on: July 26, 2011, 06:59:43 AM »

it going to me fun if you make new category: "Ideas"
we are few users and can aport some nice ideas to this project: crafting ideas for the rpg mod, mob ideas and Some archives to donate and help the admins to finish the game like the "Dinosaur mob" 3D archive or Java datas to have posibility to make addons or mods for the game... Cheesy
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pspeed
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« Reply #1 on: July 26, 2011, 07:07:30 PM »

This is a good idea in general and was definitely on my list of things to do.

I've been dragging my feet a bit since I wanted to get to a point where I could tell everyone more about the direction I plan to take.  I mention some stuff in game while chatting but I've avoided putting too much in writing at this point until I can be more sure I can do it.

I don't like to make promises that I can't keep because then everyone just gets disappointed where they might have been perfectly happy otherwise. Wink

I suppose it wouldn't hurt to provide a place for you all to share your ideas.  As long as you all understand that I may say something is "already on my list" and that it only means that I will really try to do it... but some things may still turn out to be impossible.  I'm trying to push the edge in some ways and it may push back.

I'll think on it for a little bit.
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Ragor005
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« Reply #2 on: July 27, 2011, 12:28:22 AM »

I want to help with some Java scripts but I don't know Java scripting... Tongue
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scorch
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« Reply #3 on: July 28, 2011, 02:37:15 PM »

I think it would be amazing to have scripting, like JS integrated with Mythruna. I've already read some where else you might want to make money with Mythruna. One amazing way woudl be create scripts everyone could buy (very cheap, but as people build their worlds, they would buy more and more scripts, and it would give a good profit). These scripts would be executed directly in the server (as the scripts would be made by you or someone of your thrust, it wouldn't be any safety issues regards such feature, and as the server is also made in Java, the same script engine implemented in the client would also be implemented in the server.) However people may also build their scripts, which are executed in the user client. This would allow people to build dynamic  stuff, like doors which react to events and would even allow, for example, just a few people to enter in some place. Smiley

This would be also an amazing way to create mobs, as long as everyone would create their own "sculpt" and give them life! Cheesy

I recommend JavaScript because it's a very common scripting language, there are a lot of engines to execute JS (at least there are for .NET, I have already experience in integrating it with VB.NET) and (almost) everyone knows it. Grin
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pspeed
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« Reply #4 on: July 28, 2011, 06:30:55 PM »

The server embeds Groovy right now but it does it through normal JSR-223 mechanisms... so it can support a variety of scripting engines including JavaScript.  I really like groovy because it's like Java with lots of scripting-specific goodies.  The AI system will be geared towards Groovy since I can add standard operator overloading for math-related objects and special DSL elements for AI-related functions, etc..

I plan to have a place where users can upload mod packs that they have made... potentially even for sale.  Kind of like an app store for cool Mythruna mods.  We'll just have to see if enough community develops to make it worthwhile after the modding capabilities are available.
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scorch
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« Reply #5 on: July 29, 2011, 03:22:15 AM »

Didn't knew groovy, but it seems to be good. I would love to see modding available.  Shocked
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