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Author Topic: New build 20111121 - Random caves, flowers, bug fixes...  (Read 7474 times)
pspeed
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« on: November 21, 2011, 12:18:52 PM »

As usual, get it here:
http://mythruna.com/mediawiki/index.php?title=Engine_Test_Build

Full change log is here:
http://mythruna.com/mediawiki/index.php?title=20111121_Release_Notes

Highlights:
- Added randomly generated cave systems and gorges
- Added flower block types and factored it into the generators.
- Several other internal fixes, partly getting ready for physics integration.

I'm going to clean the server's unedited tiles again so that we might get caves and flowers relatively near spawn.  It's possible that this will screw up some existing trees as I'm not 100% sure that the tree generation will match.  In fact, I'm pretty sure that it won't based on playing with the dev version.
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FutureB
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« Reply #1 on: November 21, 2011, 04:43:00 PM »

would you maby be able to not put caves on my island? i like it just the way it is and im going to build something under it anyway
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pspeed
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« Reply #2 on: November 21, 2011, 05:03:48 PM »

would you maby be able to not put caves on my island? i like it just the way it is and im going to build something under it anyway

Places that were edited didn't get reset... so you should be ok.
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Trecool
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« Reply #3 on: November 21, 2011, 06:46:27 PM »

Raaaaah Caves and gorges Smiley
It's 02.45 am but I will test it now Cheesy
Thanks Paul
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BenKenobiWan
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« Reply #4 on: November 21, 2011, 06:53:05 PM »

Sweetness! Thanks for the better swimming!
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caesar
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« Reply #5 on: November 22, 2011, 03:58:16 AM »

Neat have to check that out.
Well done, the screens promise a lot Smiley
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