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Author Topic: New build 20111218 - Display tweaks  (Read 7589 times)
pspeed
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« on: December 18, 2011, 02:01:03 AM »

This is really just a small set of tweaks... it is not a required download as this or the last version will both connect to the server without issue.  This only contains client-side changes.

http://mythruna.com/mediawiki/index.php?title=Engine_Test_Build

Top changes:
- Tweaked the "low quality" lighting to more closely match the high quality.  We'll see if this slows it back down again.  Those of you who tested before, please try F8 again.
- Fixed it so that AA settings are actually used.
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pspeed
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« Reply #1 on: December 18, 2011, 02:42:09 AM »

Found an issue with the map... trying to fix and reupload.
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pspeed
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« Reply #2 on: December 18, 2011, 02:59:43 AM »

New version is up.  If you have problems with the text of your map being drawn outside the map... just redownload.
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ayoriceball
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« Reply #3 on: December 18, 2011, 06:38:21 PM »

Low quality now gets ~8 fps. High quality gets ~6 fps.
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pspeed
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« Reply #4 on: December 18, 2011, 09:15:01 PM »

Low quality now gets ~8 fps. High quality gets ~6 fps.

Hmmm... in that case, I'd expect the difference to be even bigger at a smaller clip.

And just double checking, you run without AA settings, right?  In the initial dialog where you set resolution and such, you have Disabled instead of 2x, 4x, or 8x, etc.?  Yes?
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pspeed
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« Reply #5 on: December 18, 2011, 09:16:45 PM »

And for the record, the absolute best performance achievable with the current code is:
-no AA (Disabled)
-hit F12 three times for 64 meter clip
-hit F8 to turn on low quality mode
-hit F9 to turn off post processing and make your world look lame. Smiley (And underwater won't look right too)

But that's just about everything disableable at the moment.
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ayoriceball
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« Reply #6 on: December 18, 2011, 09:40:36 PM »

Anti Aliasing was off.
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