These are just some questions that have been brewing for a while. Dunno if some have been elaborated on elsewhere or not. I briefly skimmed some stuff all over the forums before I sat down and wrote up... well... even MORE questions on top of what I've already asked. Hope you brought a snack.
1. I noticed your gameplan included heat as a factor for the reptilian race. Will other species like humans still suffer from hypothermia if they run around a tundra naked? Will certain armors/clothing have insulation ratings? Are there any other survival elements planned like hydration, hunger, etc?
2. There are many ways games make every single item more dynamic. Equipment enhancing being the most prominent method. Some games offer this through enchantments, reforging, and even upgrade powders. Others, still, couple those with additional socket enhancements, but a notable enhancement system is the one found in Cube World, where you add on to your weapon using voxels. Is something like this planned in the future?
3. How will the skills work? Is it going to be a "click to do this" or will it be "Make a clean incision here to remove the guts; Cut the skin here & here to remove the pelt, and slice here to harvest a slab of meat"(basically a kind of minigame thing)?
4. Will equipment degrade? If so, what happens when it's 'durability' is depleted? Does it break? Become unusable? become less efficient?
5. I noticed mention of an aging system. Will this be reversible? Will it have any non-cosmetic implications? Will we, if nothing else, be able to shave? xD
6. How will blueprints work later? Will they require their respective resources, or will they be unmakeable(in 'survival' mode)?
7. Is more than one 'world' planned? I.E A portal leads to another planet filled with city ruins, or a planet of fire and ice.
8. Will there be ale? :3
9. Will mobs interact with the environment? I.E Bunnies may eat all the vegetation in an area, make burrows, etc.
10. Will there be a taming/domestication/breeding system? I.E Taming a cat living in nearby brush by visiting it for a few nights with food/ Breaking in a young horse/ penning cattle with feed.
11. Magic sense will have its' own branch allowing you to predict weather, which denotes importance. What 'real world' implications will weather have? How will weather work? Will the temperature in an area keep climbing(during the summer) until it rains like in real life? What kinds of weather events will there be? Will weather be local or global? Will certain biomes have unique weather events? I.E Desert may have sandstorms, jungle may have flash floods, lakeside forest may have fog, etc.
12. Will there be emotes?
13. Will there be farmable goods? (Melon houses!)
Sorry for asking so many questions... but I have good reasons.
(There used to be about 20 questions, but I'm going to flesh them out into suggestions or just scrap them instead since it's unlikely you're planning them.)