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Author Topic: Error on start up  (Read 1808 times)
Posts: 1

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« on: January 02, 2012, 12:35:22 PM »

I tried to look for help with my problems on the other threads, but couldn't find a solution, so here goes.
When I first open it up, and select my screen size etc. (it doesn't support 1600:900; my screen size, just a tip pspeed) it loads then immediately crashes before I get to any sort of new menu.

So here is my error file:

Uncaught exception from thread:Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
   at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(
   at com.jme3.system.lwjgl.LwjglContext.initContextFirstTime(
   at com.jme3.system.lwjgl.LwjglContext.internalCreate(
   at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(
   at Source)
Application was not initialized.

I am assuming that I need to update GLSL and OpenGL2, but can't find anywhere to update it.
If you need my specs, here you go:
  Manufacturer HP-Pavilion
  Model NY543AA-ABA s5220y
  Total amount of system memory 4.00 GB RAM
  System type 64-bit operating system
  Number of processor cores 2
  Total size of hard disk(s) 596 GB
  Disk partition (C:) 487 GB Free (584 GB Total)
  Disk partition (D:) 2 GB Free (12 GB Total)
  Media drive (E:) CD/DVD
  Display adapter type Intel(R) G33/G31 Express Chipset Family
  Total available graphics memory 256 MB
        Dedicated graphics memory 0 MB
        Dedicated system memory 64 MB
        Shared system memory 192 MB
  Display adapter driver version
  Primary monitor resolution 1600x900
  DirectX version DirectX 9.0 or better
  Network Adapter Realtek PCIe FE Family Controller

Any valuable help would be appreciated.
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Posts: 5565

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« Reply #1 on: January 02, 2012, 12:52:48 PM »

The resolutions are populated from what the hardware says is available.  I can't really control it so it may just be down to buggy drivers or something.

Regarding the error, intel express cards don't seem to properly support OpenGL so Mythruna will always be a problem on those cards.  They do support OpenGL but somehow it's a mix of an old version and a new version or something.  It's painful and really hard to work around it in this case.
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