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Author Topic: How many Players?  (Read 11482 times)
Bennyworld
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« on: January 13, 2013, 12:00:45 PM »

I was wondering, does anyone know how many people currently play this game, and, if nobody knows, is there any way I could find out?, Thx
Bennyworld Smiley
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pspeed
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« Reply #1 on: January 13, 2013, 12:36:54 PM »

I was wondering, does anyone know how many people currently play this game, and, if nobody knows, is there any way I could find out?, Thx
Bennyworld Smiley

It's hard to say since that statistic isn't tracked.  I can tell you that the windows version of the 20120627 release has been downloaded over 90,000 times.
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Michael
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« Reply #2 on: January 13, 2013, 02:15:28 PM »

I was wondering, does anyone know how many people currently play this game, and, if nobody knows, is there any way I could find out?, Thx
Bennyworld Smiley

It's hard to say since that statistic isn't tracked.  I can tell you that the windows version of the 20120627 release has been downloaded over 90,000 times.
Downloads are sometimes more than once by one person. EX: me.

I would give a good estimation of maybe.. hmf.... 50-60,000 total from all over Earth and Mars.
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pspeed
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« Reply #3 on: January 13, 2013, 02:36:52 PM »

I haven't released in a while so I don't know what current numbers are.  What I used to use as a gauge was how many downloads happened in the first 24 hours.

As I recall, with the last release I got like 600+ downloads in the first day or something.  Then 10,000 for the month maybe.

I can actually build tracking into the new version but it gets a bit weird.
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belgariad87
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« Reply #4 on: January 14, 2013, 05:12:30 AM »

it might be a cool statistic to see... once development is a bit further  Smiley
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Michael
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« Reply #5 on: January 14, 2013, 03:15:45 PM »

Imagining Paul make the system and see how many people played, then sits there for an hour and sees a new IP download it and goes "OMG someone else downloaded my game!!! And another!!"
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pspeed
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« Reply #6 on: January 14, 2013, 04:12:16 PM »

Imagining Paul make the system and see how many people played, then sits there for an hour and sees a new IP download it and goes "OMG someone else downloaded my game!!! And another!!"

Gone are the days when I refresh the download stats every five minutes. Smiley

I've even gotten over the times when my facebook like count diminishes.  In the early days, I had an urge to track people who unliked the page down to find out why. Smiley
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pspeed
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« Reply #7 on: January 14, 2013, 04:12:56 PM »

it might be a cool statistic to see... once development is a bit further  Smiley

Yeah.  It's not the tracking that's a problem but having the game always try to contact the main site just to keep track of usage makes me feel a little weird.
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Michael
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« Reply #8 on: January 14, 2013, 05:15:15 PM »

Imagining Paul make the system and see how many people played, then sits there for an hour and sees a new IP download it and goes "OMG someone else downloaded my game!!! And another!!"

Gone are the days when I refresh the download stats every five minutes. Smiley

I've even gotten over the times when my facebook like count diminishes.  In the early days, I had an urge to track people who unliked the page down to find out why. Smiley
LOL
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