| T001352 | Bug | Code | Seed generates as snow in far terrain but dirt when up close. |
| T001353 | Bug | Code | A keep generated at the same location as the spawn tower. |
| T001354 | UI | Code | World preview should show wastelands |
| T001355 | UI | Code | Better preload management to improve player experience |
| T001356 | Bug | Code | NPE from PanelTween |
| T001358 | Bug | Code | Leafs around player seem to not load with correct priority |
| T001360 | Bug | Code | Portal blindness effect runs even when local terrain is present |
| T001361 | Bug | Code | Zay-es: adding a new field that is a composite type uses incorrect col names |
| T001362 | Bug | Script | ‘respawn’ command does not initiate portal blindness. |
| T001363 | Bug | Code | Fog settings related NPE during initial world load. |
| T001364 | UI | Code | Improve spacing of world selection screen. |
| T001365 | UI | Code | Allow clothing customization during character creation. |
| T001366 | UI | Code | Randomize button for character names |
| T001367 | World Generation | Code | Better random names for generated towns, part 1 |
| T001370 | UI | Code | Make the progress UI less jumpy |
| T001371 | UI | Code | Scale indication on world preview, map legend |
| T001373 | Engine – World | Art | Better far-building coloring for new block types. |
| T001374 | Engine – MOBs | Code | Use new namegen for NPC names |
| T001375 | UI | Code | Add a button to regenerate old map previews |
| T001376 | Engine – Beautification | Code | Support for double-sided block types |
| T001378 | World Generation | Code | Awning blocks don’t rotate correctly in inserts. |
| T001379 | World – building parts | Art | 2 story desert building bad foundation under stairs. |
| T001380 | World Features | Art | “Awning” blocks |
| T001381 | World Features | Art | Mud-brick/Mud-brick stucco blocks |
| T001382 | World Generation | Art | New desert-specific buildings |